CONTROLS
WASD / Arrows move · Mouse aim · hold Left-Click to shoot toward the cursor.
1–4 / Q switch weapon · R reload · G grenade · T lure toy · Right-Click / V knife (always ready, no ammo needed) · F buy / use a station · P pause · M mute.
Left thumb moves · right thumb aims & auto-fires. Side buttons: 🔄 reload · 🔫 switch weapon · 💣 grenade · 🧸 lure toy · 🔪 knife (always ready, no ammo) · F buy / use a station · ⏸ pause.
LURE TOY
A pricey wall-buy ($15,000). Throw it (T) and for 10 seconds every zombie chases the toy instead of you — a clutch panic button. Hold up to 5. Buy-only — never dropped or refilled for free.
THE LOOP
Survive endless rounds. Each round brings more, tougher and faster zombies, with a boss every few rounds.
Hitting and killing zombies earns
points. Spend them at
wall-buys (guns), the
grenade box,
Re-Forge (one powerful one-time upgrade per gun), and
serum machines (permanent perks like Ironhide, Overclock, Mender).
Killing also levels you up — pick a stat upgrade each level (stronger ones unlock as you climb).
Grab
hearts to heal and
power-ups (Max Ammo, Insta-Kill, Double Points, Nuke) dropped by zombies.
THE TOKEN (PLANNED)
HORDE is launching with its own token on
Robinhood Chain. The intended design: the
daily leaderboard's top
players earn a share of the token's trading/creator rewards, paid to their wallet — so playing well pays.
Purely-cosmetic items (like profile pictures) would be buyable with the token and
burned, tightening supply.
The token is meant to be the in-game economy and reward engine, wired in from launch. Nothing here is financial advice.